ZBrush Artist:: Kris Costa HD Geometry ZBrush is easily able to handle models in the range of 20 million polygons on most computers, and up to million on a high end machine. That is more detail than can be held by an 8K map. But sometimes you want even more, and this is where HD Geometry comes into play. With this feature, ZBrush can work with models of up to 1 billion polygons.
While the floating license system or offline activation of volume licenses are valid solutions for most schools, there are a few for which this is not suitable. For this reason, we are providing another option to schools that cannot make use of the other methods: Your students can use extended Trial versions.